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Wednesday, April 6th 2016, 6:23am

This discrepancy is also why Cheap DarkScape Gold

user Jason Knothe, where he exhibits the differences between the visual fidelity of the PS4 and Xbox One in a very rudimentary way. Don't expect any hard analysis or breakdowns... oh wait, is that what we're for? Oh, well, in that case I guess we can break down a few of the differences.The above image is from the PS4 version of the Runescape game. As you can see, the PS4 has Cheap DarkScape Gold darker shadows the Xbox One – for anyone who bothered to watch the Runescape video above. The reason for this isn't “crushed blacks”, but a higher grade of ambient occlusion. This basically means that the PS4 is rendering higher resolution shadows to the screen per object than the Xbox One, which is why there are fewer perobject shadows in the Xbox One version of the same scene.Check out the set below. This one here kind of blurs the line between identical twin and doppelganger status.In this particular scene the images are pretty much identical, save for – once again – the resolution of the shadow maps in the Xbox One version. As you can see, they're of a slightly lower grade than the PS4 (those extra compute units being put to work). You can also see that because of the way both systems handle lighting and shadow casting, the Xbox One may appear slightly crisper in the larger image compared to the PlayStation 4, which was something that seemed to be pointed out before in earlier comparisons. This discrepancy is also why the PS4 version appears to look better during the day – something that consistently keeps cropping up during these comparisons. Since the PS4 seems to be able to handle better shadow mapping than the Xbox One in this case, the daytime scenes show a better contrast of light bouncing off the environment and casting more discernible shadows; this gives the Runescape game a slightly more realistic look on the PS4.The above is also helped by something also mentioned in a previous comparison: the PS4 handles light and color saturation slightly better, which is – once again – why the day time segments probably also look slightly better on the PS4,

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